Achievements are goals that can only be one of two values: reached or not reached. GameMaker Server provides a collection of functions for implementing achievements and syncing them to an online account or username.
There's no maximum number of achievements. Every achievement has a short name. This is used to easily distinct different achievement. An achievement named 'reach_level10' is easier to recognise than an achievement named '946258.'
Last message on 15 Mar 2015