Usage: gms_friend_send_request ( name, callback )
Sends a friend request to the given player.
Calls the script callback when the request is completed. Argument0 is 0 on success (no fault), 1 when the given player is already a friend, or 2 when the given player doesn't exist.
name = get_string("Who?", "Nobody");
Last message on 10 Jan 2017