gms_ini_game_write
Usage: gms_ini_game_write ( section, key, value )
Description
Saves the given value to the given section and key.
Replies (5)
Last message on 15 Nov 2015
Game Maker: Studio v1.4.1567
Extension: 1.8.5b All
1. Using gms_ini_game_write() takes hours to update on the site
2. Both ini_game_write() and ini_player_write() can only handle variables as the value. When placing a set/predetermined value such as gms_ini_player_write("Section","Key",100); a runtime error is caused.
3. They also can't handle calculations either, such as gms_ini_game_write("Section","Key",variable*2);
4. They also can't handle strings. gms_ini_player_write("Section","Key","stringvalue");
5. They also return a runtime error when using string() or real() with the value
The execution error is caused at gml_Script_XGms_ve_getBestWayToSend (line 96) - return (0 << 7) | (VT_SPECIAL << 3) | num;
6. If the variable is storing a number higher than 63 it causes a runtime error as well
score = 64
gms_ini_player_write("Section","Key",score);
Size43
(Administrator)
on
16 May 2015, 16:11:06
1. This is a server-sided caching issue. The website is supposed to request a cache flush from the game server, but this is not happening for some unknown reason. I'll look into it. :)
2 - 6. Please download 1.8.5c and see if that fixes the issues. Apologies for the many updates, I wanted to get something released quickly and it unfortunately backfired pretty badly.
Works perfectly now, thanks for fixing :)
Size43
(Administrator)
on
17 May 2015, 19:09:34
Thanks for letting me know!