I'm not actually sure how to use that piece of code. Where do I find the player_id? How do I know which player goes with which objectOtherPlayer? Can you write out the code for me because I do not understand how it works.
Sorry to bringing this thread up again, but I've just notice that when there are three people in the same room. One player gets two names layed on top of each other. While the other player has no name. Any fix for this?
Draw Event Of objPlayerOther:
PlayerName = gms_other_get_string(player_id, "name");