Usage: gms_session_create ( type )


Creates a new session, and the player calling this action will be put in that session. type can be a value ranging from 0 to 255. This function will be executed asynchronously. When the new session-information has been received, the script set by gms_script_set_session_change will be called.

When the player joins a new session, communication with other players is impossible. For more info, see de vs mode

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Last message on 22 Nov 2017