Usage: gms_session_create ( type )
Creates a new session, and the player calling this action will be put in that session. type
can be a value ranging from 0 to 255. This function will be executed asynchronously. When the new session-information has been received, the script set by gms_script_set_session_change
will be called.
When the player joins a new session, communication with other players is impossible. For more info, see de vs mode
Last message on 24 Apr 2017