gms_show_isopen

Usage: gms_show_isopen ( what )

Description

Returns whether the window what is opened. what must be a wt_* constant.

Replies (6)

Last message on 5 Feb 2017

KadePcGames on 29 Jan 2017, 23:11:41
So Basicly it can go like
if gms_show_isopen ("wt_cheat engine"
{
show_message("Hey you have cheat engine open time to die >:)")
game_end()
}
KadePcGames on 29 Jan 2017, 23:13:20
woops i frogot to remove " "
and the space
if gms_show_isopen(wt_cheat_engine) 
{
show_message("Hey you have cheat engine open time to die >:)")
game_end()
}
KadePcGames on 29 Jan 2017, 23:15:06
oh wait i have it all wrong its a.... idk evin know
matthe815 on 30 Jan 2017, 01:02:18
That isn't how it works. It checks predefined windows, e.x Login Window.
Size43 (Administrator) on 30 Jan 2017, 11:13:59
This is correct. It only works for the GameMaker Server windows, not for arbitrary programs.
KadePcGames on 5 Feb 2017, 00:13:43
oh...... ok i understand that