gms_step

Usage: gms_step ( )

Description

This function only needs to be called when using one of the GameMaker: Studio versions of GameMaker Server.

This function must be executed every step for the extension to function properly.

Replies (8)

Last message on 12 Aug 2015

Solidplasma on 4 Aug 2015, 07:18:57
Hi, I've made sure I'm using the latest version of Game Maker Studio, and no matter what I change, I get the exact error trg601 got. I've made sure everything is configured correctly, and this same code has worked in the past. I'm not sure what to do, but I'm about to have my game featured somewhere, and it's really worrying to think it's crashing on startup, especially because I'm only trying to use GMS's game ini functions; it's not even a multiplayer game. If you could help me as soon as possible, I'd really appreciate it.
Size43 (Administrator) on 9 Aug 2015, 14:18:33
Apologies for my delayed responses. As you may know, Outlook is blocking all GameMaker Server mails which means I don't get notified when you post a reply.

Please let me know what version of GM:Studio you're using. You may also send me your project at gamemakerserver@outlook.com, and I'll take a look and see if I can come up with a quick workaround.

Lastly, have you tried switching between the (All) and the (Windows) versions of the extension? It's possible that one of the two will work without errors, as they don't share the same networking code.
Solidplasma on 11 Aug 2015, 12:14:06
It's fine, thanks for getting back. I haven't tried the Windows version of the extension, because I try to have mac builds available when I release windows builds. I managed to find a older version of my game that I don't think suffers from this issue, so my fingers are crossed, but I've also gotten a new PC because my old one has died since I posted this, so I don't think I currently have the build that was suffering from this issue. That said, if I encounter it again, I'll let you know.
Solidplasma on 12 Aug 2015, 12:59:51
It's happening again. I have no idea what causes it; it's so inconsistent I'm almost convinced it has to do with server downtime. I'm not sure where the project file is; I only have the executable, but the error is as follows:

############################################################################################
ERROR in
action number 1
of Step Event0
for object objGMSInit:

Data structure with index does not exist.
at gml_Script_gms_action_get_id
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_gms_action_get_id (line 0)
gml_Script_gms_step
gml_Object_objGMSInit_Step_0
trg601 on 29 Oct 2014, 04:26:15
Doesn't work with for me, tells me ".rr" is undefined?
I am using the Studio version and the example doesn't work either
trg601 on 29 Oct 2014, 15:59:33
Whoops, I was writing from my phone and I forgot the error details, here they are:
FATAL ERROR in
action number 1
of Step Event0
for object obj_GMS:

undefined value
at gml_Script_gms_step (line 73) - case 1://Player login

stack frame is
gml_Script_gms_step (line 73)
called from - gml_Object_obj_GMS_StepNormalEvent_1 (line 1) - gms_step()
Size43 (Administrator) on 30 Oct 2014, 14:39:08
The latest beta-version of GM:Studio introduced undefined values, and this broke GameMaker Server. I'm working on fixing this. If you need to use the extension, you should downgrade to the latest non-beta version.
trg601 on 30 Oct 2014, 22:36:20
Thank you so much!