gms_update_start

Usage: gms_update_start ( )

Description

Starts downloading the update. The progress can be obtained b y calling gms_update_progress, and when the download is finished gms_update_isfinished will return 1.

Example

//Start update when ready

if(gms_update_check())
{
    gms_update_start();
}

Replies (2)

Last message on 1 Mar 2016

innominato on 26 Feb 2016, 22:28:39
"gms_update_start is not supported in the Networking API version of GameMaker Server".


This is the error


############################################################################################
FATAL ERROR in
action number 1
of Mouse Event for Left Released
for object object19:

gms_update_start is not supported in the Networking API version of GameMaker Server :(
at gml_Script_gms_update_start (line 1) - show_error("gms_update_start is not supported in the Networking API version of GameMaker Server :(", true);
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_gms_update_start (line 1)
called from - gml_Object_object19_LeftButtonReleased_1 (line 5) - gms_update_start();
Size43 (Administrator) on 1 Mar 2016, 10:35:23
Updating is not supported in the All version. You'll either need to switch to the Windows version (which will only work on Windows), or not use the auto-updater.