Can someone explain to me how to get server side scripts to work?
I can't seem to...I've tried every way I can think of :(
Replies (5)
Last message on 11 May 2016
Size43
(Administrator)
on
28 Apr 2016, 20:48:17
You should be able to get a basic
gms_chat working in the login script. Do you see an error or something like that?
But consider this: server-sided scripts have been deprecated. I'm no longer supporting them, and they will most likely be replaced by something else in the future.
Also I tried:
gms_chat(string(Argument1)+" has connected.", c_black )
No error, just never happens.
Size43
(Administrator)
on
11 May 2016, 10:24:09
argument1 should be without the capital letter, like how it works in GM scripts.
I believe I've got a simple gms_chat script set up on one of the examples, but I don't know if it still works. Like I said, I'm no longer supporting it. It's a very buggy feature that never really worked as intended.
For now, you should do this client-sided.
Hmm...I'm trying to make it so, say, every 15 minutes or 30 minutes a certain boss spawns. How else would I approach doing this if I can't use server-sided scripts? Thanks!
Size43
(Administrator)
on
11 May 2016, 10:20:48
You could have one client spawn the instance. By using gms_time() you can determine how many you need to spawn if no one has been in the room.