Synchronization problems (again)
Hey, In my game I've been working on for quite some time now I have a problem. When my character attacks, it doesn't sync the object it creates. For instance: when player 1 attacks, player 1 sees a hitbox facing the direction his character is facing, for player 2 however, they see the hitbox only facing right (never to the left). But when I synchronize the xscale, it affects both player 1 and player 2s xscales so that they have each others xscales, instead of them controlling their own individual hitboxes. Another problem I had with synchronization is that when a player attacks, the hitbox would hit him and destroy, but on the other persons screen it shows it not destroying and taking extra damage, leaving both clients with changed views of the game (player 1 may see player 2 dead when he does not see himself dead). Thanks for you time, hopefully you can help me with this. If you need the file, I can send a dropbox link.
Last message on 24 Jun 2016