sync player object

Posted by RedbaK
i'm using the gms_settings to sync player and other player.
Creating the tank turret so it can be rotated seperatley. Can you please tell me how to sync 2 objects per player (tank and turret)

Replies (1)

Last message on 26 Jul 2016

Size43 (Administrator) on 26 Jul 2016, 17:37:43
The best option would be to sync the rotation of the tank as a variable, and draw the tank sprite in the other player object as well.

Alternatively, you can use the instance syncing functions to synchronise additional instances.