OPTIMAL CHAT SYSTEM - Just a regular chat system that can be toggled,and just press enter to write/send.
But I dont really understand grabbing names of other players and drawing the on each obj_othplayer instance.
Also a new problem popped up - or not really - just a question - is it possible to have multiple objects shared? And to show specific players only?
I just copied this off you, works just fine, but one problem: Before we didnt have names, correct?
Now we dont have any players but we have the names, Solutions.
And yes, my chat is still broken,
but, this is still one of the best Gamemaker extensions Ive used though, It just gets a little complicated, thats all.
And you are completely entitled to call me a noob, because I think Im asking you too many questions and feel like Im using you,
You do not need to call gms_chat_draw() separately. Doing so will run it twice, so when you press enter it opens the chat the first time, but then immediately closes it again the second time. Remove gms_chat_draw(), and it should work.
My chat seems to keep getting millions of messages saying
[SERVER]:Please do not spam whitespace.
And this happens whenever I type a regular message like:
these are just test messages That I use when I type to test
Seems like you're not actually sending those messages, but whitespace (or an empty message) instead. The extension uses keyboard_string for the chat, so make sure you're not accidentally resetting that somewhere.