Updates and how they are handled.
I understand that the updates are automatic, but what actually sends the data to the server and back to the clients that are running the not-up-to-date game?
Replies (2)
Last message on 26 Nov 2017
Size43
(Administrator)
on
4 Sep 2017, 11:20:29
Apologies for the delay, I've been having some health issues.
I'm not sure I understand your question. By default, each version of your game will get a separate session, so players of different versions don't see each other.
If you want to block older versions from playing at all, you can call gms_update_check() to see if there's an update available.
JamSnack
(Topicstarter)
on
26 Nov 2017, 05:45:40