Updates and how they are handled.

Posted by JamSnack
I understand that the updates are automatic, but what actually sends the data to the server and back to the clients that are running the not-up-to-date game?

Replies (1)

Last message on 4 Sep 2017

Size43 (Administrator) on 4 Sep 2017, 11:20:29
Apologies for the delay, I've been having some health issues.

I'm not sure I understand your question. By default, each version of your game will get a separate session, so players of different versions don't see each other.

If you want to block older versions from playing at all, you can call gms_update_check() to see if there's an update available.