Updates and how they are handled.

Posted by JamSnack
I understand that the updates are automatic, but what actually sends the data to the server and back to the clients that are running the not-up-to-date game?

Replies (2)

Last message on 26 Nov 2017

Size43 (Administrator) on 4 Sep 2017, 11:20:29
Apologies for the delay, I've been having some health issues.

I'm not sure I understand your question. By default, each version of your game will get a separate session, so players of different versions don't see each other.

If you want to block older versions from playing at all, you can call gms_update_check() to see if there's an update available.
JamSnack (Topicstarter) on 26 Nov 2017, 05:45:40
Sorry to hear that Size, I hope you get better.

On a note related to your reply, I just re-posted this question in a much more detailed way.

Link:http://gamemakerserver.com/en/forum/board/1/view/323/