Other Client Instance Coordinates
I would like to know how I would be able to synchronize my instances with the same position of the instances of that of the gms_instance_get_owner()'s specific instance. I have been working on this for a while and I just can't seem to find a solution.
What I am trying to achieve with this task is the non-owned npcs to mp_step towards their syncd npcs in their owner's client. With my current code I have gotten this to work only when joining a game with existing npcs, and it seems to get less accurate the longer the session lasts. My npcs are fully synchronized as well but I cannot find a solution to this problem.
If you need my code please ask.
Last message on 3 Jan 2018