I have a weird bug to report. When i use gms_self_set("SomeValue", "Some Random Text") and then use gms_other_get_string(player_id, "SomeValue") it returns what looks like corrupt, or miss-read string values.
As you can see, the middle text was a number, it worked just fine, the two strings however seamed to bug out! plz fix!
Code for setting vars:
Code for drawing:
Last message on 11 May 2016