(x,y) coordinates of non-moving other players are not sent when changing rooms

Posted by Size43
"(x,y) coordinates of non-moving players are not sent when a new player enters the room. Example: Player A is at (200,300) in Room 1 and is not moving. Player B enters Room 1. From Player B's perspective, Player A is at (0,0). Player A moves horizontally to (210,300). From Player B's perspective, Player A is at (210,0). Player A moves vertically to (210,350). From Player B's perspective, Player A is now at (210,350)."

Replies (5)

Last message on 5 Jan 2016

ICEY on 29 Dec 2015, 15:39:45
Not sure what is this but how do you fix it?
Size43 (Administrator) on 30 Dec 2015, 16:16:11
Fairly sure this has been fixed already. Are you having this issue?
ICEY on 30 Dec 2015, 19:10:29
No, I didn't even start, was going around back and forth trying to figure out if this extension is worth my time, and finally I decided that I will, sadly I kept spamming questions without reading documentation first, would have answered half of it myself, anyway, nice to know that this extension is still taken care of.
ICEY on 30 Dec 2015, 19:11:31
Ugh. It just bothers me that if the server will go down (well eventually it will, one day, just nobody really knows when) nobody will be able to play the game (not that I expect anyone to really like it in the first place) anymore.
Size43 (Administrator) on 5 Jan 2016, 12:07:10
There's not much I can say -- it's a valid concern. If it helps, I've promised to open-source the entire extension if I ever end up shutting down the server. It's not really a solution, but it's the best I can de :)