Error : gml_Script_gms_instance_sync
I have just found GMServer and the idea of this sounds fantastic. As soon as I try to run the example file included with the download, "VS Mode - GML" I instantly run into an error while the game is trying to compile.
Error : gml_Script_gms_instance_sync(28) : "argument" is a global built-in and cannot be used as an instance variable
I haven't fiddled with anything inside the project whatsoever. Is this error because the version of GM Studio I am using? ("v.1.4.1772") Thanks for taking the time to read this!
Last message on 18 Nov 2017