The avatar url example is one of the amazing things you can use to see other's avatars. Allow me to explain it's most wonderful things and how I designed it.
So let's say you first start out but you have no avatar yet, so Player A logs in to the game and clicks on yes. He or she needs to provide the url and press enter, next they will need to enter the image's extension [the url extension at the end of the browser url address will be the image's name + extension...] for example (http://example.com/test.png ---> test.png orhttp://example.com/test.jpg
---> test.jpg) then Player A will need to relaunch after changing/creating a new skin which will then the Player A must relogin again and click on no. Viola! You are now logged in and you can see other's skin, sure it might take a little while to download them but they are stored in your cache folder which is where all the images are stored. HTTPS is not supported by all means so if the site contains HTTPS encryption just replace https:// to http://. If you also enter the wrong filename that the file was downloaded from then the image will appear as blank and no one can see your avatar unless you correct it by the Change Avatar button.
DLLs Credits to
HTTP DLL 2 - Maarten Baert (Used to download avatars by reading the gameini and apply it to the other clients.)
CleanMem - Halo Shg (Used to improve the game performance speed.)
Press F2 to login to your gamemakerserver.com account.
Avatars are not stored on TWSICommunity's server. They are hyperlinked to images used in a url.
Last message on 10 Aug 2017