Adventure of Cubes
Don't Forget - DEMO
Great Star-Light Eclipse
Sonic vs Darkness
Skill Battlers Alpha v3.5
has been a member since 2012-05-26 11:45:59.
Size43 has not published any games.
: Remove the if gms_instance_is_owner(id) check. Instances won't have an owner until they have been synced.
: If you're not running update 1.9.5, please update to that version. Update 1.9.5 disables syncing the depth variable, so you can set it to whatever you want.
: 1) As many as the server can handle. There's no fixed number for this (see https://gamemakerserver.com/en/status/)
2) GameMaker Server can currently not be run on a...
: sprite_index will automatically be synced if you've enabled the simple mode.
: Are you mixing different compiled versions? Object and sprite indexes might change each time you compile, which could cause the incorrect sprites to show up.
: Name is already automatically syncronised by the extension, overriding that might be causing some issues.
It looks like you're placing "other player objects" in the room. You only need to create a player object, the extension will create "other player objects" as n...
: gms_instance_set is voor het aanpassen van is_full insanties nadat deze aangemaakt zijn.
De waardes die je met ds_map_find_value in het user defined 12 event instel...
: You could change the chat keys to some key nobody will press using gms_chat_keys[/script]
: You can change whether the sprite is synced by using gms_optimize_variables[/script]
: Does scr_login receive any error messages?
: You might be better off using gms_other_count[/script] to check for this.
: -1 means it could not find a player with the name you gave.
: The only way to do this would be to clear the chat each time you switch. In order to clear the chat, ds_list_clear the following lists: global.__chattime, global.__c...
: Are you maybe creating & syncing the instance on each client? You should only have one client create the instance, otherwise each client will sync an additional inst...
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