Adventure of Cubes
Don't Forget - DEMO
has been a member since 2015-11-06 04:42:17.
Skill Battlers Alpha v5
: After 4 days of test the bug has not appeared again. Thanks for fix it.
: No, the game is not executing any script without be connected.
As you can read the error says "action number 1 of Alarm Event for alarm 0 for object GMS" that a...
: You both can try to downgrade your GMS, do that can fix some bugs. There is already another topics solved with that.
: This maybe help you, its for customize the "forms": http://gamemakerserver.com/en/docs/article/custom_screens/
I tried to use it but when i use the import wind...
: I think I'm also experiencing this problem, the command to check how many sessions there returns 0, the session type returns -1, the players in the current sess...
: PS: I mean similar for functionality of join and create session, obviously out of that is diferently programmed.
: Ignore the first line, cansearch is for the switch to activate the search of session.
: Your code seems to be ok, the problem maybe be in the servers, i dont have this problem because the matches on my game lasts a few minutes, also i dont try stay...
: PS: Also i dont understand how to do it in the second way.
: Sorry, i dont use the "a script using gms_script_set_roomid to override the default room IDs", i use the first way, using same id of session with different type...
: Well, that works, at the start i was having troubles, confusing Id with Type and vice versa, but it's all fine now. Thanks. By now i dont have money, but, depen...
: The game in what im currently working have matchs between 2 players maximum, so the maximum players playing simultanously can be 510, also there will be a Solo ...
: I dont know if you are answering to me (sure not), but anyway i already think to use sessions, but for my game is not viable due the 255 sessions limit. Also, i...
: I also want to know that, i think its not possible now, i tried many ways but nothing works, but, securely in the v3 the developer will allow this and more thin...
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