[NG] Are you using achievements/statistics?
To avoid any confusion: The current version (v2) of the extension will still get bugfixes once the rewrite is released. Your games will continue to work, whether you update or not.
So I'll tag any future posts about the GameMaker Server rewrite with [NG] (next generation, v3). Just to confirm: the rewrite is happening. Right now I'm mostly working on reducing the scope of the project. In order to keep GameMaker Server maintainable and more reliable, I need to reduce the amount of code that I need to maintain. Just the GML part of this extension contains more than 11,000 lines. On top of that, there's the DLL (15,000 lines), the server side (40,000 lines), and the website (20,000 lines). I simply can't keep up with that, and I'm currently looking for ways to reduce the amount of code I need to write.
That leads to my question in the title: are you using the achievements/statistics (that would be everything under gms_achievement_* and gms_statistic_*) at all? (once again, I'm not removing them in the current version, this only applies to the rewrite)
If I were to remove the achievements / statistics, you could obviously still implement it using INIs.
Last message on 28 Jan 2017