Undertale: Don't Forget (+ Online)
Undertale: Don't Forget (Classic)
Sonic Network World
has been a member since Jul 14, 2016.
CurrentCanine has not published any games.
: Is it possible to use this to send an entire array? I would like to use this like this:
array = "TestMessage1"
array = "TestMessage2"
array = "TestM...
: Mail send ;)
Just a side note, the issue seems to have fixed it self randomly, but I still sent it to you in case the issue some how reappears again...
: Yeah I was originally assuming this was a problem on my end, but I'm beginning to think this is an issue server side. Hopefully size can give us a solution so...
: Nope didn't help either, I think it's a bug... I've read through this code ~10 times already trying to find out the issue, and I've even recoded it a couple o...
: No, but I made it persistent wondering if that was the issue and it didn't help...
: My friends list code::
var YY = TotalBarSize+1
var Player = gms_friend_get(i)
var Colour = c_gray
: Hi, I build my own friends list screen and for some reason every time I restart my game the number of friends on your friends list increases every time. I use...
: Oh okay, I can't use full sync because there are way too many objects that would need to be synced. Also the objects are completely predictable (other than cr...
: Okay yeah I've seen that, sorry for rushing you. I hope everything gets sorted out correctly =)
: Hi size, I just wanted to make sure that this message was seen. I know that you don't do this for money so your replies are really slow, however this reply fe...
: it's created in the mouse click event, the way it works is the player picks a spawn location based on where they click on the map and it creates the object th...
: I've figured out the issue, it turns out it wasn't caused by this code..
I'm having a new issue however. I removed the x and y variables from the sync as you ...
: I seem to be having an issue and I'm not sure why exactly it's happening...
I've synced my object across all clients in the create event with:
: I guess high-scores could work for this, I just wasn't using them because I felt like it'd be much easier using statistics if possible (something along the li...
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