gms_other_get_string
Usage: gms_other_get_string ( player_id, "variable" )
Description
Returns the value saved in the given player's variable. If the variable doesn't exist, or the variable is a real, an empty string ("") is returned.
Replies (1)
Last message on 1 May 2016
I have a weird bug to report. When i use gms_self_set("SomeValue", "Some Random Text") and then use gms_other_get_string(player_id, "SomeValue") it returns what looks like corrupt, or miss-read string values.