GUI moving when another player joins

Posted by Forgeio
Hello, I have no idea what could possibly be causing this, I do not have the control object synced between instances at all, and whenever a player joins the host player's GUI gets displayed 16 pixels lower then it originally was.

Replies (4)

Last message on 15 Jun 2017

Forgeio (Topicstarter) on 1 Jun 2017, 20:12:06
Upon further testing, apparently some variables are being synced when they are added. This never happened before when making games, could there be some mistake with the update?
Size43 (Administrator) on 6 Jun 2017, 15:37:15
What variables?
Forgeio (Topicstarter) on 8 Jun 2017, 03:35:02
draw_rectangle(view_xview+32,view_yview+2,view_xview+32+global.hp/global.mxhp*264,view_yview+9,false);
draw_sprite(spr_bar,0,view_xview+33,view_yview+6)

This GUI is being lowered whenever another person joins, it is in the draw event. I think that the view_xview variable may be synced, but I have no idea.
Size43 (Administrator) on 15 Jun 2017, 19:41:06
The view_xview variable is definitely not synced unless you've added code to do that.

If at all possible, you should draw your GUI before calling gms_draw().