Saving strings to Game INI?
I'm having trouble doing this using the gms_ini_game_write(). It DOES save variables that are just words in quotations, like [variable = "Word";], but when I check it on the game INI viewer on the website, it saves the string as a very long number:
Not sure why it's doing this. Is there a way I can actually make it save as the intended string value?
Last message on 7 Jun 2017