in the other player object, or simply using the "name"-variable in the other player object. Both player_id and name are automatically created by the extension.
You can then draw the name in any way you like, just like you would with normal strings.
And The Only Reason Why Is That i Get This Error ############################################################################################
FATAL ERROR in
action number 2
of Create Event
for object obj_other_player:
Variable obj_other_player.player_id(100002, -2147483648) not set before reading it.
at gml_Object_obj_other_player_CreateEvent_2 (line 1) - gms_other_get(player_id, "name")
############################################################################################