How do I have the players sprites work online.
My player uses the Draw thing, so he can have rotating arms and colored body parts, but it does not show online, it shows the hitbox sprite i made the player use, how do i fix this?
[Code]
//ega01 = black
//ega02 = white
//ega03 = d_grey
//ega04 = l_grey
//ega05 = brown
//ega06 = yellow
//ega07 = d_red
//ega08 = l_red
//ega09 = green
//ega0A = lime
//ega0B = blue
//ega0C = sky_blue
//ega0D = purple
//ega0E = magenta
//ega0F = cyan
//ega11 = l_cyan
draw_sprite_ext(arm, -1, x + 3 * flip, y + 8, 1, flip, aim_dir, hclr, 256);
if weap = 1 {
if sht = 1 {
draw_sprite_ext(PSTSHT, -1, x + 3 * flip, y + 8, 1, flip, aim_dir, c_white, 256);
}
draw_sprite_ext(Pistol, -1, x + 3 * flip, y + 8, 1, flip, aim_dir, c_white, 256);
}
if weap = 2 {
if sht = 1 {
draw_sprite_ext(LZRSHT, -1, x + 3 * flip, y + 8, 1, flip, aim_dir, c_white, 256);
}
draw_sprite_ext(Lazer, -1, x + 3 * flip, y + 8, 1, flip, aim_dir, c_white, 256);
}
draw_sprite_ext(head, -1, x, y + 1, flip, 1, 0, hclr, 256);
draw_sprite_ext(hair, -1, x, y + 1, flip, 1, 0, haclr, 256);
draw_sprite_ext(eyes, -1, x, y + 1, flip, 1, 0, eclr, 256);
draw_sprite_ext(torso, -1, x, y + 6, flip, 1, 0, cclr, 256);
if lgs = 0 {
draw_sprite_ext(legs, lgs, x, y + 15, flip, 1, 0, pclr, 256);
draw_sprite_ext(feet, lgs, x, y + 15, flip, 1, 0, sclr, 256);
}
if lgs = 1 {
draw_sprite_ext(legs02, lgs, x, y + 15, flip, 1, 0, pclr, 256);
draw_sprite_ext(feet02, lgs, x, y + 15, flip, 1, 0, sclr, 256);
}
if lgs = 2 {
draw_sprite_ext(legs03, lgs, x, y + 15, flip, 1, 0, pclr, 256);
draw_sprite_ext(feet03, lgs, x, y + 15, flip, 1, 0, sclr, 256);
}
draw_sprite_ext(arm, -1, x - 3 * flip, y + 8, 1, flip, aim_dir, hclr, 256);
if weap = 1 {
if sht = 1 {
draw_sprite_ext(PSTSHT, -1, x - 3 * flip, y + 8, 1, flip, aim_dir, c_white, 256);
}
draw_sprite_ext(Pistol, -1, x - 3 * flip, y + 8, 1, flip, aim_dir, c_white, 256);
}
if weap = 2 {
if sht = 1 {
draw_sprite_ext(LZRSHT, -1, x - 3 * flip, y + 8, 1, flip, aim_dir, c_white, 256);
}
draw_sprite_ext(Lazer, -1, x - 3 * flip, y + 8, 1, flip, aim_dir, c_white, 256);
Replies (2)
Last message on 29 Sep 2019
Size43
(Administrator)
on
29 Sep 2019, 13:54:59
sync your player color or sprite by using gms_self_set() and get the data ang place to the other player using gms_other_get() function