Hello! I'm working on a project right now that has a very large open world, editable by players.
In the "blocks" example that comes with the extension, it has pretty much exactly the system I would plan to implement to save the world, however, it's not able to store very many blocks without reaching the size limit.
I was curious if there's an efficient way to combine BDBs and sort of stitch them together, sort of like a chunking system, making a far larger world, with layers and everything. Thank you for the time!
Also, one last question, it wasn't clear to me whether or not the player BDBs were included as the 8 BDBs allowed for a game, or if they are additional BDBs that are not limited to the 8 allowed. Thanks again!
Last message on 17 Jan 2020