Posted by Rocketsheep
Hello size43, We are expecting so many object that can be sync as is_full so is there a way to increase the maximum amount of 500 instance? i want to make it more higher than max instance allowed to sync. Im willing to invest here and also how many sessions can i make? probably i want 300-500 session in my game. About how much it cost dont worry as i said im willing to invest here we can talk to each other via email

Replies (3)

Last message on 14 Sep 2020

Size43 (Administrator) on 7 Sep 2020, 17:56:18
It is not possible to sync that many instances. GameMaker Server is not made for that, and you will run in to all kinds of issues if you go beyond the current limits.

What are you trying to build? Depending on what you want to do, there might be alternatives to using instance sync.
Rocketsheep (Topicstarter) on 8 Sep 2020, 15:28:25
How about ini sizes ? can i exceed
Size43 (Administrator) on 14 Sep 2020, 17:50:32
If you wish to store relatively large amounts of data, you should use the binary data blocks, as those are not all downloaded when logging in/connecting. BDBs can be upgraded much further than INIs.