Maximum number of full sync with 14
Hi, i am new here. I am trying to make a simple game for my girl as anniversary gift. I just want fully synchronise one object that means maybe 50 instances and refreshing room. In the game both of us must drag and drop instances to somewhere. Here is question: i need full sync and i used gms_instance_sync in Step event. But i took "Maximum number of full instance sync-instances reached." error. There is only 14 instances. What is wrong with me?
Edit: I am using GMS.
Last message on 4 Apr 2021