Help me understanding this.
if i put gms_self_set("maxHp",maxHp); in create and only once then i am able to receive this anytime i want. Where this is held? on server? and for how long?
And if this is p2p or all players are synced on this website owner's server?
And also one quick question. how could i get players in room that i am not inside. I want to find empty room and get its id to connect then.
Last message on 14 Mar 2021