Moving gms_show_message window
Is there any way to move the "Player logged in" window? It's in the way of the HUD in my game.
I tried making the HUD transparent with gms_show_isopen(wt_message) but *sometimes* it gets stuck transparent, even after the window closes. Also tried with the global.__xms_open variable, it's the same.
Last message on 14 Mar 2021