A question

Posted by Syura1999
Hey, I am the main coder of the Super Smash Bros CMC+ project, which already has its own online system via 39.dll (which I dont fully understand as I was not since the start of the Crusade project).
What I want to know if its possible to use game maker server only for hosting "lobbies", aka keep online as is and make only the matchmaking part use game maker server.

Replies (4)

Last message on 11 Jan 2022

Size43 (Administrator) on 21 Dec 2021, 21:04:45
Hey,

You can probably get it to work. You'll likely want to somehow log people in (either by using GameMaker Server's account system, or by just generating random usernames and logging in as a guest). Then, you can use p2p messages to send info between players.

I should point out that it'll likely be a bit awkward to write just the matchmaking with GameMaker Server, and that there are probably better tools out there to do this sort of thing. But yes, it's possible to implement something like that with GameMaker Server.
Syura1999 (Topicstarter) on 31 Dec 2021, 04:02:10
I see, and what kind of other toolsm would you know?
MasterMaker on 11 Jan 2022, 23:39:16
Hey, I'm curious. What version of Game Maker Studio are you using to make the game?
Size43 (Administrator) on 4 Jan 2022, 15:10:05
For example Steam has a Matchmaking & Lobby API specifically for this kind of use case. I imagine there are other tools like it as well, maybe even some GameMaker-specific tools, but I have not checked.

The main point I wanted to make is that you'll be using GameMaker Server in a way that it wasn't intended to be used. I don't mind if you use it in this way. It's just something to be aware of.