How can I sync a variable for bullet
Here is my script:
i=instance_create(x,y,obj_bullet);
i.direction=image_angle
i.image_angle=image_angle
i.damage=12 //I want to sync this variable
gms_instance_sync(i,is_onetime)
Replies (2)
Last message on 21 Jun 2015
Size43
(Administrator)
on
21 Jun 2015, 12:23:50
There are two options depending on the version of GameMaker you're using:
GM8 / GM8.1: Add the following piece of code:
gms_instance_sync(i, is_onetime | isc_local, “damage”);
GM:Studio: In GM:Studio, you'll need to do a little more work when synchronizing an instance variable.
GameMaker Server has a special function that is used to set both the variable name and value for instance synchronisation, gms_instance_sync_var_add(...).
gms_instance_sync_var_add(“damage”,i.damage);
gms_instance_sync(i, is_onetime | isc_local);
namlunthkl
(Topicstarter)
on
21 Jun 2015, 13:09:50
Thanks!