gms_other_get_string bug

Posted by rater193
I have a weird bug to report. When i use gms_self_set("SomeValue", "Some Random Text") and then use gms_other_get_string(player_id, "SomeValue") it returns what looks like corrupt, or miss-read string values.

Screenshot:
http://prntscr.com/ayw2k5

As you can see, the middle text was a number, it worked just fine, the two strings however seamed to bug out! plz fix!

Code for setting vars:
http://pastebin.com/CqhDcW1J

Code for drawing:
http://pastebin.com/HxLSA2Wr

Replies (2)

Last message on 11 May 2016

rater193 (Topicstarter) on 4 May 2016, 01:25:23
i patched it, aparently, if you create a variable, you can not get the variable with gms_other_get
however if another player gets the variable, it works fine. This issue only applies to strings, not numbers
Size43 (Administrator) on 11 May 2016, 10:18:39
What version is this on? (Windows or All) It should work in the way you were describing.