Session change script keeps being executed randomly.
Hellow kingdom of developers ^ - ^
I've recently had a problem with my game , which causes some bugs.
I've done some debug , and I've come to the conclusion that the GMS objects keeps executing the session change script randomly every (let's say) 1 minute , and it causes some bugs such as :
- When the player is connected but still not in a session , it shows some error about variables not being defined (variables that should be defined when the player enters a session).
- Causes the room to restart because the player rejoins the session
Anyone knows why? ^^
Any further information I should give ? ^-^
Last message on 21 May 2019