Update 2.5 released

This update introduces two new features:

  • The 10k most commonly used passwords can no longer be used as passwords. While this change applies to all new accounts created, older versions of the extension will show you error code 10 instead of an error message.

  • You can now attach a 'tag' of up to 96 characters to chat messages. This allows you to, for example, implement local chat, custom team chat, or other chat features that require more data than just a plain chat message. Chat messages accompanied by a tag are currently not subject to filtering, muting or slow chat mode.

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Replies (4)

Last message on 30 Nov 2020

Arcadian on 29 Nov 2020, 12:20:07
Hi Size:

GMS2 is not going to be supported but, is there any way to access to the server's INI files from a GMS2 game, using functions like http_get() or similar?

Not in a similar way that a 1.4 game, but maybe some basic functions can be available, like write GameINI, read, and so, for a GMS2 game with a server's page created?
Size43 (Administrator) on 30 Nov 2020, 12:21:31
Unfortunately, there's no "officially supported" way to do this.

I have heard that it's fairly easy to get the extension working if you take an existing GM:Studio 1.4 project using the extension and import that into GM:Studio 2 (and search through the extension source to replace references to 'game_id' with a number of your choosing that you register on this site). That would probably be your best bet, but that could of course break with a GM:Studio or extension update.
ModX on 12 Nov 2020, 00:34:06
hora de probar
bob_the_barryio on 30 Sep 2020, 20:17:23
An update , this would be awesome