Hello and thanks in advance for your time..I'm facing a problem when using the global variable functions in my game to set the global player's turn (so as everyone is moving his units only in his turn). After 2 or 3 moves the game crashes. Any idea what might be happening?
FATAL ERROR in
action number 1
of Step Event0
for object GMS:
Push :: Execution Error - Variable Get 100000.value(100593, -2147483648)
stack frame is
gml_Script_XGms_ve_writeValue (line 0)