gms_global_set

Usage: gms_global_set ( "variable", value )

Description

Sets the global variable 'variable' to the given value, and sends it to all other clients connected to the server.

Replies (4)

Last message on 4 Sep 2017

Arcadian on 9 Aug 2017, 06:30:43
Hi!

Global variables are readable through sessions? (if a player is at the session 1 and another player is at the session 2, both can share global variables?)
Size43 (Administrator) on 4 Sep 2017, 11:15:32
Apologies for the delay, I've been having some health issues.

Global variables are different for each session. GameINIs/PlayerINIs are shared accross sessions.
Dragaar on 28 Apr 2017, 15:04:42
FATAL ERROR in
action number 1
of Step Event0
for object GMS:

Push :: Execution Error - Variable Get 100000.value(100593, -2147483648)
at gml_Script_XGms_ve_writeValue
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_XGms_ve_writeValue (line 0)
gml_Script_XServer_writevariable
gml_Script_XServer_step
gml_Script_gms_step
gml_Object_GMS_Step_0
Size43 (Administrator) on 2 May 2017, 13:22:57
Hey,

I've identified the issue & I am working on a patch which will be available soon.