Usage: gms_login_set_password ( pass )
Sets the password to login with. When calling this function with an empty password, the login will try to login to an account with an empty password. To log in as a guest (when gms_login_player_has_account
returns false), simply don't call this function.
If you are developing a game using GameMaker Server, you are to never store or transmit user passwords (or hashes, or encoded variations). Not remotely, nor locally. Any violation of this will get your game banned.
Last message on 15 Jun 2016