How would I obtain the username of a player.
For instance, is there an ID/variable that is used to store the username within the obj_player/obj_other_player?
I really wish there was a list of constants.
Hello Size43, first sorry for my English.
The problem is that my clients connect and communicate without problems but only for 30 or 40 seconds, after the connection is lost with the server.
All clients connect as guest.
GMStudio version: 01.04.1451
GMS version: 1.8.1
Thanks for your help.