Usage: gms_settings ( simple_mode, version, player_obj, other_player )
Configures the extension with the given settings. This function must be called before any other function. (There are some exceptions, like gms_connect
- but it's a good practice not to call anything before server_settings)
enables or disables the simple mode. This mostly affects whether instances & variables are synced automatically. Most of the time, you'll want simple mode to be on.
sets the version of your game. See for more info updating your game
sets the player object and the other player object. For more info, see Getting started with GameMaker Server
. If you do not want to set the player/other player object, you should enter -1.
Last message on 5 Jan 2016