On the Developer page, there's the [BETA] Server-Side Scripts. That being said, since there's a "Step" there available, I'd just want to know how it works since there's a lack of documentation on it. In that, is this GML run on the server's side or the client's? Can I set custom server variables through this or does it interact with client variables? Does it take GameMaker Server scripts as well? Etc.
Last message on 30 Sep 2018