What would be the best approach to make an offline mode and an online mode? I'm guessing it's something like 'if offline mode, go to offline room; if online mode, show login and go to online room', but what if the player wants to disconnect and play offline later on? Is there a way to do that?
Replies (1)
Last message on 14 Feb 2021
Size43
(Administrator)
on
14 Feb 2021, 15:37:50
You can use
gms_logout to log the player out of their account. If the gameplay is exactly the same for online and offline mode, you could also create wrapper scripts around the gms_* functions, which either call the gms_* function if some global variable (let's say global.is_online) is true, and don't call the gms_* function if the global variable is false.