Connection Lost on map load

Posted by CurrentCanine
Hi,
I'm currently building my biggest project ever using GameMaker server, and I've run into an issue that I'm unsure what caused it. My game has been working perfectly fine previously, however I went onto it today without changing anything and it works perfectly fine until I load into a session. It works fine even as it is loading, but the second the player finishes their load he's booted from the game due to losing connection. I'm not sure why this is happening, and I'm more then happy to email you my project if you'd like as there's probably a good bit of things that you could help me do better if you were willing. Either way, this is a big project to me and I'd love it if you could help me fix it! Thanks in advance!

==UPDATE==
I found out the reason my game was just automatically ending was because for what ever reason I set the lose connection script to end game. However I updated it to this:
if(!gms_info_isconnected()) {
draw_sprite_ext(sLoading,1,window_get_width()-sprite_get_width(sLoading)/2-2,sprite_get_height(sLoading)/2,0.7,0.7,-get_timer()/10000,c_orange,1)
gms_connect()
}
Which hasn't helped, now it just freezes for a couple of seconds (assuming because it's attempting to reconnect) and it unfreezes for a frame or two and repeats

Replies (4)

Last message on 15 Jan 2019

jdev on 13 Jan 2019, 15:29:24
I am also having a similar issue where my users loose connection when a session/BDB is finished loading.
CurrentCanine (Topicstarter) on 14 Jan 2019, 00:03:50
Yeah I was originally assuming this was a problem on my end, but I'm beginning to think this is an issue server side. Hopefully size can give us a solution soon...
Size43 (Administrator) on 14 Jan 2019, 16:38:05
Please send me a mail at gamemakerserver@outlook.com.
CurrentCanine (Topicstarter) on 15 Jan 2019, 06:50:07
Mail send ;)
Just a side note, the issue seems to have fixed it self randomly, but I still sent it to you in case the issue some how reappears again...