gms_ini_player_write()

Posted by andiprasetyo
how to know if gms_ini_player_write() was successfully done?

Replies (5)

Last message on 5 Mar 2019

Size43 (Administrator) on 24 Feb 2019, 20:37:45
You can also use gms_optimize_request_data_update to request an update of the contents of an INI key, which will trigger a callback. If at that point the value matches the value you tried to store, it has been saved correctly.

Note that it might take a while before the site updates the INI values, as those are cached.
andiprasetyo (Topicstarter) on 26 Feb 2019, 09:20:23
do you have documentation to do that?
or example code.
thanks before
Size43 (Administrator) on 5 Mar 2019, 16:14:47
You can find some example code here:
https://gamemakerserver.com/en/news/49/
andiprasetyo (Topicstarter) on 5 Mar 2019, 16:18:27
thank you so much size43.
it is very helpful
jdev on 13 Feb 2019, 01:01:48
You can check your PlayerINI's via the Developer panel.